Our research was accepted for CHI2018 Demonstrations Track.

Our research was accepted for CHI2018 Demonstrations Track. Nishanth Koganti, Abdul R. A. Ghani, Yusuke Iwasawa, Kotaro Nakayama, Yutaka Matsuo: “Virtual Reality as a User-friendly Interface for Learning from Demonstrations.” Demonstrations Track, Conference on Human Factors in Computing Systems, (CHI). Montreal, Canada, April 21-26, 2018. See details: Virtual Reality as a User-friendly Interface for Learning from…

Our paper for IJCAI2017 has been accepted.

Our paper for IJCAI2017 has been accepted.

Yusuke Iwasawa, Kotaro Nakayama, Ikuko Yairi and Yutaka Matsuo: Privacy Issues Regarding the Application of DNNs to Activity-Recognition using Wearables and Its Countermeasures by Use of Adversarial Training, The 26th International Joint Conference on Artificial Intelligence (IJCAI2017), August19–25, Melbourne, Australia (Acceptance Rate: 25%)

<先端人工知能論Ⅱ>株式会社Preferred Networksから講師をお招きしました

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株式会社Preferred Networks(PFN)より、松元叡一氏(10/25)、大野健太氏・藤田康博氏(12/6)を講師にお招きし、深層強化学習や深層学習フレームワーク概論に関する授業、Chainerのご紹介をしていただきました。

松尾研究室が研究に協力しているDeepZenGoが趙名誉名人と対決しました

松尾研究室が開発に協力している日本最強の囲碁ソフト「DeepZenGO」が、「第2回囲碁電王戦」においてプロ棋士・趙治勲名誉名人と対局しました。
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